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srijeda, 15. listopada 2014.

Good youtube channel

Hi guys today i'm writting about my friend that has his youtube channel.
It is good channel so i recommend it to you so pls visit it and SUBSCRIBE it!
His recording Minecraft,Tutorials and he will start recording GTA V and lot more games.

Link:
http://www.youtube.com/user/KidGamingMC














ponedjeljak, 13. listopada 2014.

League of Legends

This article is about the video game. For the Darts Tournament, see BetFred League of Legends.
"LoL" redirects here. For other uses, see Lol (disambiguation).
League of Legends
League of Legends.png
Developer(s) Riot Games
Publisher(s)
Director(s) Tom "Zileas" Cadwell
Producer(s) Steven Snow
Travis George
Designer(s) Christina Norman
Rob Garrett
Steve Feak
Artist(s) Edmundo Sanchez
Troy Adam
Composer(s) Christian Linke
Platform(s) Microsoft Windows, OS X
Release date(s)
  • WW October 27, 2009
Genre(s) Multiplayer online battle arena
Mode(s) Multiplayer
Distribution Download
League of Legends (LoL) is a multiplayer online battle arena video game developed and published by Riot Games for Microsoft Windows[1] and Mac OS X, inspired by the mod Defense of the Ancients[2] for the video game Warcraft III: The Frozen Throne. It is a free-to-play game, supported by micro-transactions. The game was first announced on October 7, 2008, and released on October 27, 2009.[3] League of Legends was generally well received at release, and has grown in popularity in the years since. According to a 2012 Forbes article, League of Legends was the most played PC game in North America and Europe in terms of the number of hours played.[4] As of January 2014, over 67 million people play League of Legends per month, 27 million per day, and over 7.5 million concurrently during peak hours.[5]
In League of Legends, players assume the role of a character, called a "champion", with unique abilities, battling with a team against other player or computer-controlled champions. In the most popular game modes, each team's goal is to destroy the opposing team's nexus, a building which lies at the heart of a base protected by defensive structures. Each League of Legends game is discrete, with all champions starting off each game fairly weak and progressing by accumulating gold and experience over the course of the game.[6]
League of Legends has spawned a large, active competitive scene. In North America and Europe, Riot Games organizes the League of Legends Championship Series, which consists of 8 professional teams in each continent. Similar regional competitions exist in China, Korea, Taiwan and Southeast Asia. These regional competitions culminate with the annual League of Legends World Championships, which in 2013 had a grand prize of $1 million and attracted 32 million viewers online.[7]

utorak, 23. rujna 2014.

Kane and Lynch 2:Dog Days

Kane and Lynch 2:Dog days is action packed game that offers realistic graphics and shooting.

Gameplay

You play as Lynch,the psychopat that comes to Shangai to help his bro Kane.
Then Glazer gives Kaneand Lynch a mission.
When you play that missions some of the new characters will apear and dissaper.
In one mission Lynch's girl dies and Kane and Lynch get inyured.
So Kane and Lynch 2 is cool action packed game so i recomend it to you.



My mark 5.

ponedjeljak, 8. rujna 2014.

War of Mercenaries


War of Mercenaries is the hottest real-time strategy game on Facebook. The main mission is to build an empire, recruit vengeful Mercenaries and wage war against friends and enemies in the HOTTEST real-time strategy game on Facebook! So if you are searching for a good game that is fun you must try this.

Watch dogs

Watch Dogs (stylized as WATCH_DOGS) is a 2014 open world action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. It was released worldwide on 27 May 2014 for Microsoft Windows, the PlayStation 3, PlayStation 4, Xbox 360 and Xbox One, with a Wii U version planned for release in the fourth quarter of 2014. Set within a fictionalized version of Chicago, Illinois, the single-player story follows a hacker and his efforts to seek revenge after the accidental death of his niece. The open world design lets players freely roam Chicago, which includes the urban city, open countryside, and slums.
The game is played from a third-person perspective and its world is navigated on-foot or by vehicle. Players control Aiden Pearce, a highly skilled grey hat hacker who can hack into the "ctOS", a centralized operating system which manages the hyper-connected city of Chicago, and formed after a Northeast blackout of 2003 was caused by a hacker. Players can choose to play as criminals or vigilantes. An online multiplayer mode is also provided in the game, allowing up to eight players to engage in both cooperative and competitive gameplay in a recreation of the single-player setting.
Development on the game began in 2009. As part of their research for the open world, the developers conducted field research around Chicago throughout development and captured footage for the design team. Development duties were shared between many of Ubisoft's studios worldwide.
Following its announcement in June 2012, Watch Dogs was widely anticipated. At release, it received generally positive feedback, with praise particularly directed at the game's hacking elements and mission variety. The game also received criticism concerning the gameplay, technical issues and graphical quality. Watch Dogs was a commercial success, breaking the record for the biggest first day sales of a Ubisoft game, and becoming the biggest launch of a new IP ever in the United Kingdom. Within a week, the game sold over 4 million copies.

utorak, 20. svibnja 2014.

Club Penguin

Club Penguin is a massively multiplayer online game (MMO) involving a virtual world containing a range of online games and activities, created by New Horizon Interactive (now known as Disney Canada Inc.) using SmartFoxServer.[2] Players use cartoon penguin-avatars and play in a winter-set virtual world. After beta-testing, Club Penguin was made available to the general public on October 24, 2005[3] and has since expanded into a large online community —growing to the extent that by late 2007, it was claimed that Club Penguin had over 30 million user accounts.[4] As of July 2013, Club Penguin has over 200 million registered user accounts.[5]
While free memberships are available, revenue is predominantly raised through paid memberships which allow players to access a range of additional features, such as the ability to purchase virtual clothing, furniture, and in-game pets called "puffles" for their penguins through the use of in-game currency.[citation needed] The success of Club Penguin led to New Horizon being purchased by The Walt Disney Company in August 2007 for the sum of 350 million dollars, with an additional 350 million dollars in bonuses should specific targets be met by 2009.[6]
The game is specifically designed for children aged 6 to 14, however, users of any age are allowed to play Club Penguin.[7] Thus a major focus of the developers has been on child safety,[8] with a number of features introduced to the game to facilitate this — including offering an "Ultimate Safe Chat" mode, whereby users select their comments from a menu; filtering that prevents swearing and the revelation of personal information;[8] and moderators (along with veteran players) who patrol the game.[9] The game has been criticized for teaching consumerism[10] and allowing players to "cheat".[11]

 

Lego Marvel

Lego Marvel Super Heroes is a 2013 action-adventure video game that is developed by TT Games and published by Warner Bros. Interactive Entertainment for the PlayStation 3, Xbox 360, Wii U, PlayStation 4, Xbox One and Microsoft Windows,[9] and by Feral Interactive for OS X.[1] The game features gameplay similar to other Lego titles, such as Lego Star Wars: The Complete Saga and Lego Batman 2: DC Super Heroes, alternating between various action-adventure sequences and puzzle-solving scenarios. The game was released under the title Lego Marvel Super Heroes: Universe in Peril for the Nintendo DS, Nintendo 3DS, and PlayStation Vita handheld consoles.[10]
A significant feature has Clark Gregg reprising his role as Phil Coulson from the Marvel Cinematic Universe and Stan Lee voicing a superpowered version of himself.

Gameplay

Following the gameplay style of past Lego titles, players will be able to control approximately 150 characters from the Marvel Universe, each with their own unique abilities.[11][12] For example, Spider-Man can swing on his webs and use his spider sense while the Hulk, who is larger than the standard minifigures, can throw large objects, as well as shrink down into Bruce Banner to access computers.[13][14] It has been confirmed that Galactus will be the main antagonist in the game.[15] According to game director, Arthur Parsons, and producer, Phil Ring, one of the main settings of Lego Marvel Super Heroes is a Lego version of New York City.[16] In addition, a Lego version of Asgard was created.[17]
The creative team has also incorporated Marvel Comics co-creator Stan Lee in the game. He is a part of missions called "Stan Lee in Peril", similar to "Citizen in Peril" missions from previous games. He is also a playable character, and has several of the other characters' abilities (such as Spider-Man's webbing, a combination of Human Torch's heat beam and Cyclops's optic blast, Mr. Fantastic's ability to grapple, an adamantium skeleton when all health is depleted, and the ability to transform into a Hulk-like version of Lee).[12]
Players can also explore the Marvel version of New York City by entering buildings. Every building will have their own storyline when walked into and will be narrated by Deadpool.[12]

Plot

The game begins as Galactus, the devourer of worlds, is eating the remains of a destroyed planet. Still hungry, he sends his herald - the Silver Surfer - to find him more food. The Surfer's search leads him to Earth, where he is chased by S.H.I.E.L.D. and Iron Man. Silver Surfer is knocked out of the sky by Doctor Doom with his surfboard shattering into several 'Cosmic Bricks' that fall onto the Earth. With these blocks containing immense power, Doom captures the powerless Surfer and forges an alliance with Loki and other villains to collect the Cosmic Bricks and make the powerful "Doom Ray of Doom" - which Doom intends to use to both stop Galactus from devouring Earth as well as to rule the planet. However, S.H.I.E.L.D. director Nick Fury calls upon the superheroes of the Marvel Universe to retrieve the bricks before they can be captured by Doom and his army.
Sandman and Abomination hold the entire Grand Central Station hostage in search of a Cosmic Brick, and it draws the attention of Iron Man and Hulk, who are later aided by Spider-Man in defeating Sandman and thus securing the Cosmic Brick. Fury then tasks Captain America and Mister Fantastic in finding more bricks, and the two head to the Baxter Building, which has fallen under the control of Doctor Octopus. Spider-Man returns to aid the two and they defeat Doctor Octopus, but the Cosmic Brick is stolen by the Green Goblin, who takes it with him to Oscorp Tower. Fury tasks Black Widow and Hawkeye with finding the Cosmic Brick while Spider-Man heads to Oscorp in pursuit of the Goblin, and the three are forced to face Venom inside Oscorp's underground lab while the Goblin once again escapes.
Wolverine works with Iron Man and the Hulk to secure the Raft, a maximum-security prison being raided by escaped prisoners, including Abomination, Leader, and Sabretooth, both of whom the heroes have to take down. Magneto is revealed to be a mastermind behind the mass breakout and quickly makes his escape from the facility with the help of Mystique. After Magneto uses his powers to destroy Iron Man's armor, Stark goes with Captain America to Stark Tower to retrieve a new suit. However the Mandarin attacks the tower with Aldrich Killian, Loki and several Extremis soldiers, forcing Stark to initiate the "House Party Protocol", using his suits to defeat his nemesis. During the battle, however, Loki steals one of Iron Man's miniature arc reactors. Tracking the Arc Reactor's energy signature, S.H.I.E.L.D sends Black Widow, Hawkeye and Human Torch to the Empire State Building, where they infiltrate an underground HYDRA base and defeat the Red Skull and Arnim Zola with the help of Captain America and Wolverine. Loki once again escapes using a portal to Asgard - built by HYDRA and powered by the Arc Reactor he stole, while the portal itself is accidentally destroyed during the battle.
Captain America, Wolverine and the Human Torch meet Thor, who takes them to Asgard to find Loki. Upon arrival at the Bifrost Bridge, they find that Loki has allied himself with the Frost Giants, and they fight their way to Loki's domain, where Loki enhances his powers with the Tesseract. Loki unleashes the Destroyer armor on the heroes, but they disable the Destroyer while Loki escapes. While the others argue about what to do with the Tesseract, Wolverine uses the distraction to steal it and take it to Professor X at the X-Mansion - hoping it will help them find Magneto. The mansion is attacked by Magneto, and Jean Grey, Cyclops, Storm, Iceman and Beast work together to rescue trapped students and defeat Juggernaut - although Magneto and Mystique escape with the Tesseract.
At this time, Fury decides to initiate Operation: Latveria to go and stop Doctor Doom. Fury and the Fantastic Four travel to Castle Doom to find him, but instead battle the Green Goblin. When the group find Doom, Loki collapses a pile of rocks on top of them before he and Doom escape with the bricks. However, Fury and the Fantastic Four are able to retrieve the Surfer. Iron Man, Thor and Spider-Man head to a submarine where they defeat MODOK and his forces, being aided by Jean Grey in an attempt to find Doom underwater following the submarine's destruction. Magneto, on the other hand, uses his powers to take control of the Statue of Liberty, literally bringing it to life and using it to attack Mister Fantastic, Hulk and Wolverine. The heroes get trapped inside the statue and make it to its head, where they encounter Mastermind and defeat him. Believing Magneto to be on Asteroid M Island, Fury sends the Thing and Captain America there, and with the help of Storm, they defeat Magneto's acolytes along with carnivorous Dinosaurs from the Savage Land and Rhino. Mystique is revealed to be disguising as Magneto to lure the heroes to the island while the real Magneto continues with his plan - with Asteroid M rising into space (although Captain America, the Thing and Storm all manage to slip on-board). Doom and Loki arrive on Asteroid M and continue building the Doom Ray, with their plan nearing completion. Iron Man, Thor and Spider-Man arrive there and fight Magneto - defeating him, but Iron Man and Thor are incapacitated by Doom in the process. Spider-Man goes on with Storm, Thing and Captain America and they defeat Doctor Doom.
With only Loki left, he reveals his elaborate scheme to harness the power of Galactus to destroy both Earth and Asgard, with Doom and the other villains merely been used to do his bidding. Loki uses the Doom Ray - shown to instead be a craft powered by the Cosmic Bricks and the Tesseract to control Galactus. The heroes narrowly escape Asteroid M as Galactus destroys it before he heads towards New York. With no other options left, Fury assembles the heroes and villains together in order to defeat Galactus on the S.H.I.E.L.D. Helicarrier, splitting the combined forces into several teams. After a glorious battle, Galactus and Loki are warped into a large portal, thus trapping both of them into an unknown part of space - although Thor shatters the mind-control craft with his hammer - Fury retrieving the Tesseract in the process. With Earth now safe, the heroes make an agreement with the villains to give them time to escape before they are pursued. With all the Cosmic Bricks collected and reassembled back into his surfboard, the Silver Surfer thanks the heroes for defeating Galactus and departs on his surfboard into deep space - promising to lead Galactus away from Earth.
During the end credits, Fury oversees the repair of the Statue of Liberty. Suddenly, the Guardians of the Galaxy arrive on Earth and Fury later sees Black Panther arriving as well.



 

FIFA 14

The main features are listed below with EA deciding this year to focus more on the online FUT experience. This has come at the expense of features previously enjoyed by gamers, like custom tournament and guest play. A number of users have complained of various bugs and glitches which EA developers hope to eradicate through the normal patching process. The momentum (aka scripting) is also prevalent this year, designed to add to the excitement of matches around the 45 and 90 minute marks.

Ignite Engine

A match between Bundesliga clubs Borussia Dortmund and Bayern Munich in FIFA 14
A new engine called the Ignite Engine is used in FIFA 14 on the PlayStation 4 and Xbox One versions only. This features both graphical and game-play changes such as human intelligence to make players react more like the real thing, True Player Motion to create more realistic movement from the players and more realism to the way environmental features like weather and stadium crowd dynamics develop during play.[5] A PC port of the version with Ignite Engine was in the works, but eventually it was cancelled.[citation needed]

Licenses

21 Brazilian clubs are licensed: all 20 from the 2013 Campeonato Brasileiro Série A season as well as Palmeiras.[6] FIFA 14 also includes Chile's Campeonato Nacional Petrobras,[7] Colombia's Liga Postobón[8] and the Argentine Primera División.[9] The Brazil national football team has also been licensed after not being licensed since FIFA 10.[10] Upon announcement that Robert Lewandowski was to appear on the Polish cover of FIFA 14, it was also announced that the Poland national football team was to be fully licensed, alongside the Ekstraklasa in FIFA 14, as they had not been in previous games of the FIFA series. The Wales national football team returns in FIFA 14 according to Football Association of Wales commercial director, Ian Davis, who confirmed that they have reached an agreement with EA that will see Wales represented in future versions of the game.[citation needed]

Ultimate Team

The FIFA Ultimate Team (FUT) game mode features exclusive content on the Xbox One.[11] On the Xbox One and XBOX 360, there is a new feature for Ultimate team known as Legends, where players can acquire classic players from different eras of football such as Pelé and Dennis Bergkamp.[12] The game also reintroduces the "single online match", where players are allowed to play a single match that does not contribute to tournaments or seasons. Players can now also search for signings by name on the transfer market from the squad screen. Marcel Khun and Tyler Blair discuss the chemistry changes in the FUT 14 trailer along with many other changes, including being able to edit kit numbers and player role for free kicks or corners. FUT seasons have been extended from 5 divisions to 10. You will also be allowed to carry over coins and points from Xbox 360 to Xbox One, and from PlayStation 3 to PlayStation 4.[13]

Stadiums

The game contains over sixty stadiums, including thirty-two real-world venues. New additions include La Bombonera in Buenos Aires; Goodison Park, England's first purpose-built football stadium;[14] and the Donbass Arena in the Ukraine, home of Shaktar Donetsk. Barcelona's Camp Nou, which was removed from FIFA 13 due to licensing reasons, has been included.[15]

Soundtrack

Track listing



 File:FIFA 14.jpeg

petak, 16. svibnja 2014.

FARCRY 4

FAR CRY 4 REVEALED - All the rumors circulating for some time have proven to be true, this autumn, namely November 21, in Europe comes the fourth installment Far Cryja! It has been confirmed and will be playing to happen in the area of ​​the Himalayas called Kyrat cover and discovered the game only gives us a hint at this time super colorful villain on the cover! Anyway we live track detection E3ju games in Los Angeles where she will have the opportunity to our team for the first time and try it out!


 Fotografija: FAR CRY 4 OTKRIVEN - Sve glasine koje kruže već neko vrijeme pokazale su se istinitima, ove jeseni, točnije 21. studenog u Europi izlazi četvrti nastavak Far Cryja! Potvrđeno je i kako će se igrati događati u predjelu Himalaje zvanom Kyrat a otkriveni cover igre samo nam daje naslutiti tko je ovaj puta super živopisni zlikovac s naslovnice! Kako god bilo uživo ćemo pratiti otkrivanje igre na E3ju u Los Angelesu gdje će ju naš tim imati priliku po prvi puta i isprobati!

četvrtak, 15. svibnja 2014.

Clash of Clans

A multiplayer game, Clash of Clans allows players to build their community, train troops, and attack other players to earn gold and elixir while building their own defenses to protect against attackers. Players can also use the chat feature to communicate with others and join clans to aid each other.




Troops

Troops are divided into Tier 1, Tier 2, Tier 3, Dark Elixir Troops, and Heroes.
  • Tier #1 - Tier #1 consists of barbarians, archrs, and goblins. The troops in this category are very powerful when swarming in hordes yet are vulnerable to Wizard Towers and Mortars.
  • Tier #2 - Tier #2 consists of giants, Wall Breakers (a group of small skeletons that carry bombs), balloons (a group of Wall Breakers in hot air balloons), and wizards. Tier #2 is more powerful than Tier #1, but weaker than Tier #3.
  • Tier #3 - Tier #3 consists of dragons, Healers (which resemble female angel-like creatures), and P.E.K.K.A.s (a race of full-armored creatures). Tier #3 is the strongest army in the game, but costs a lot of elixir.
  • Dark Elixir Troops - The Dark Elixir Troops consists of golems, hog Riders (a group of men who ride on leaping pigs), Minions, valkyries, and witches (who can summon the skeletons of dead soldiers). The Dark Elixir Troops fill in the specific niches that normal troops don't have.
  • Heroes - The Heroes consist of the Barbarian King and the Archer Queen. The Heroes are immortal and can only be trained once. The Heroes can be summoned by a permanent altar rather than being trained in the barracks.

Defenses

There are many defenses that the Clans use to defend their territory, including cannons, archer towers, and wizard towers. A laboratory can also be purchased to make troops on the offensive stronger against enemy forces.

Clan Wars

In the most recent update, (version 6.56.1), clans can now engage in wars with each other, with one preparation day, and one day of war. Stars/Rates are given for how well an enemy base was raided, and players are limited to two attacks per day. The team that holds the most stars at the end of the day is declared victorio

 

četvrtak, 27. ožujka 2014.

Our facebook page



https://www.facebook.com/pages/Gameshr/446421825460461

utorak, 25. ožujka 2014.

BATTELFIELD 4 TRAILER
The top list of the best games in the world
















1. EVE Online MMORPG 136
2. Gas Guzzlers Trkaća igra 111
3. World of Tanks MMO društvena strategija 84
4. Battlefield 4 FPS 84
5. S.T.A.L.K.E.R.: Call of Pripyat Akcijski RPG 65
6. Diablo III Akcijski RPG 52
7. Far Cry 3 FPS 42
8. XCOM: Enemy Unknown Strateška igra/RTS 37
9. Guild Wars 2 MMO društvena strategija 26
10. Sid Meier's Civilization V Strateška igra na poteze 26
11. Deus Ex: Human Revolution Akcijski RPG 25
12. A Game of Thrones RPG Akcijski RPG 25
13. Crusader Kings II Strateška igra 23
14. Starcraft 2: Heart of the Swarm RTS 21
15. The Elder Scrolls V: Skyrim RPG 15
16. GTA V Akcijska igra 11
17. Heroes of Newerth Strateška igra 10
18. Mass Effect 3 RPG 7
19. Killzone: Shadow Fall FPS 6
20. Shadowrun Returns Akcijska igra 3
21. BioShock Infinite FPS 2
22. Tomb Raider Akcijska avantura 2
23. The Witcher 2: Assassins of Kings RPG 1
24. TrackMania 2: Valley Trkaća igra 1
25. Batman: Arkham Origins Blackgate Platformska igra 1
26. Ring Runner: Flight of the Sages TPS 1
27. Torchlight II Akcijski RPG 0
28. The Walking Dead Akcijska igra 0
29. Splinter Cell: Blacklist Akcijska igra 0
30. Assassin's Creed III Akcijska igra 0
31. LEGO Marvel Super Heroes Platformska igra 0





































































































































































petak, 14. veljače 2014.

Gameplay


Quite like its predecessors, Grand Theft Auto IV allows the player to intervene on a large open world environment. On foot, the player character can walk, run, jump, climb over obstacles and swim, as well as use weapons and perform basic hand-to-hand combat. Players can steal and drive a variety of vehicles, including automobiles, boats, helicopters, and motorcycles. Grand Theft Auto IV takes advantage of Natural Motion's Euphoria engine, which combines artificial intelligence, bio-mechanics and physics to make open, non-linear environments that allow players to explore and choose how they wish to play the game. Although completing most of the storyline missions are necessary to progress through the game and unlock certain content and parts of the city, they are not required, as players can complete them at their own leisure. When not attempting a storyline mission, players can free-roam, giving them the ability to do activities. Some side missions include locating and destroying criminals in the police car database, or participating in street races. The player can also swim, a feature that was introduced in San Andreas, but missing from prior titles.
It is possible to have several active missions running at one time, as some missions run over the course of several days and require the player to wait for further instructions or events. The player can also attempt a variety of optional side missions. Grand Theft Auto IV also contains morality choices at points throughout the game, which alter the storyline appropriately depending on the player's choice. Which of the game's two different endings occurs is determined by one of these choices.

petak, 7. veljače 2014.

Europa universalis IV

Europa Universalis IV (abbreviated EUIV or EU4) is a grand strategy computer game in the Europa Universalis series, developed by Paradox Development Studio and published by Paradox Interactive. The game was released on 13 August 2013.
The game is set in the period between the 11th November 1444 and the 2nd of January 1821.
                   
                                         
                                               Gameplay

Europa Universalis IV recycles and improves upon many features of the previous instalment of EU series, all while seeking to introduce a more streamlined and beginner-friendly interface, without alienating the more experienced fans. Players can choose to play single-player mode versus the AI, or multiplayer over a LAN or the Internet against a mix of human and AI opponents.
Exploration is dealt with by the use of terra incognita covering much of the world at game start. Players must hire explorers and conquistadors to travel into the unknown parts of the world. Or, after sufficient time has passed, world geography may be revealed as common knowledge through events.
Expansion is dealt with through a few different mechanics. Players may diplomatically gain territory, which can lead to the inheritance of an entire country. They may also militarily conquer territory through warfare. Revolts of nearby provinces can also add territory to your nation if you share a common cause, such as having the same culture as the revolutionaries. Lastly, territory can also be gained as part of a program of colonization.
Exploitation of the world is accomplished mostly through the management of your national economy and the control of international trade. Players can also make exploits through the use of espionage.
Extermination, synonymous with warfare, can be conducted on both land and sea. Land armies and naval fleets can engage in battles, led by generals and admirals. The successful conduct of a war is measured through war score. Upon reaching a certain threshold in war score, the loser can sue for peace or the winner may be able to impose their own peace terms, which may include outright conquest and annexation.
A defining feature of the game is the abstract concept of "Monarch Points" (MP), divided in three categories: Military, Diplomatic and Administrative, and which can be spent to perform various actions. Long-term investment in MPs consist in developing new technologies to advance your Nation, or the discovery of "ideas". Thus, someone playing as England can, for example, invest in various Naval technologies and Expansionist ideas to become a powerful maritime colonial superpower, or playing as Genoa one can develop Trade and diplomatic concepts to enhance its wealth as a merchant nation. MPs can also be spent to short-term necessities, such as increasing the country's stability, constructing new buildings in each province, or even recruiting military leaders. Monarch Points, as the name suggests, depend on the skills of your national leader, with 0-6 scale for each MP category. Historical monarchs represented in the game have varying MP pre-sets (successful ones, such as Napoleon have lots of points, while weaker rulers such as Henry VI tend to be less competent), but as you start the game, the succeeding leaders will have entirely randomized stats. MPs can be increased by hiring specialized advisers or by new ideas.
For an effective management of any nation and its development as a regional or even a world power, the player must take in account several features:
Military
While the game is less focused on warfare than other Paradox games such as Hearts of Iron or March of the Eagles, unless the player picks an extremely isolated country, war is a fundamental aspect of the game. The size of armies and navies depend on your land and naval force limit, on available manpower and on the strength of your economy to maintain standing armies and navies. Manpower not only determines the number of regiments you can recruit, but also on their capacity of recovering losses in battle. Mercenaries can be raised, and do not cost manpower but do cost more "ducats". Regiments consist basically on infantry, cavalry and artillery, while navies can be composed of large, trade, light and transport ships. Battles are affected by a multitude of modifiers, such as the skill of the commanders, terrain conditions and the troops' morale.
The discovery of new technologies and ideas through the game emulate the overall evolution of armies from the Late Medieval men-at-arms companies, through the regimental combined arms of the Modern Era, until the massed conscripted hosts of the Revolutionary period. Even for non-European nations, the military development overall tends to approximate their armies to the Western counterparts, emulating Europe's global predominance during the time period.
Diplomacy
EUIV has an interesting diplomatic component, with a number of available options of interacting with other nations. Monarchies in particular are able to perform dynastic actions, such as royal marriages, which can allow a member of your dynasty to assume rulership in the respective realm. If certain conditions are met, the countries related by a royal marriage can become a personal union if one ruler dies without an heir. If the heir has a weak claim, its possible for the more prestigious side to actively claim the throne. Indeed, if two nations claim the same crown, this in turn results in a succession war. The lesser partner in a Personal Union is effectively a vassal of the major partner, and might be eventually "inherited" – the lesser partner is annexed by the major one. Its possible, albeit more difficult, for a player seeking a "pacifist" campaign, to expand by diplomatic relations, eventually integrating vassalized nations.
Gone is the feature present in previous games of "infamy", which served to contain nations that expand too quickly, replaced by a system of coalitions, formed usually by the neighbors and national rivals of countries that expand aggressively. Coalitions are designed to simulate the historical notion of international "balance of power" such as the military leagues formed by Italian States or the coalitions against Napoleon. Also, reckless annexation of foreign provinces is punished by "overextension", which increases the risk of revolts and destabilize the country, forcing the player to carefully consolidate his conquests before engaging in another expansionist war.

četvrtak, 6. veljače 2014.

Diablo III:Reaper of Souls

Diablo III RoS Cover.jpg
After Diablo's defeat, Tyrael recovers the Black Soulstone that contains the essence of all seven of the Great Evils. Knowing it is too dangerous to leave it in the hands of mortals or angels, he and six Horadrim take the Black Soulstone back to Sanctuary and attempt to seal it away where it can never be found. However, the group is ambushed by Malthael, former Archangel of Wisdom and member of the Angiris Council, who had disappeared after the destruction of the Worldstone twenty years earlier (at the end of Diablo II: Lord of Destruction). Now calling himself the "Angel of Death", Malthael kills all but one of the Horadrim and incapacitates Tyrael, and takes the Black Soulstone in order to end the Eternal Conflict (the war between Heaven and Hell) once and for all by destroying humanity, which Malthael views as a race of demons (in light of their combined angelic/demonic origins).
Tyrael sends the surviving Horadrim to locate the Nephalem (the player character), who had defeated Diablo.


Killzone Shadow fall.

Killzone Shadow Fall Box.jpg
Like its predecessors, Killzone Shadow Fall is a first-person shooter in a science fiction setting. Staple weapons such as the M82 Assault Rifle, stA-52 Assault Rifle, and stA-18 pistol return from the earlier Killzone games. New weapons include the LSR44, a recoil-free, hybrid assault/charge sniper rifle that functions much like a miniaturized rail-gun, and the OWL, an advanced hovering attack drone (used by the Shadow Marshals) that can attack/stun when it is adjacent to an adversary, as well as deploy an instant zip line, protect the player from enemy fire with an energy shield, and hack/scan terminals and enemy alarms to prevent reinforcements from arriving.
While the previous games in the Killzone series portrayed a dark and gritty war-zone with numerous allies by your side at any given time and an overall linear design, Killzone Shadow Fall opts for a more open-ended, stealth-based approach. Levels are much more open than in previous games, allowing for multiple ways/routes to complete objectives. Also in Shadow Fall, for the first half of the campaign, the player is alone in firefights, with the OWL as your only "companion" able to lay down cover fire. During the second half onward, the player is occasionally joined by Echo as an ally, where she is able to snipe enemies marked by the player.
Multiplayer ships with 10 maps, with more on the way. Users are encouraged to create their own custom map presets called "Warzones," which then can be shared with others or promoted by the Killzone community.[5] Classes, abilities and weapons are unlocked from the start. The class system has been simplified to just three: Assault, Scout and Support (with some medic abilities from previous games now subsumed under "Support").[6] The player unlocks skill enhancements based on completing challenges unique to his class.

ponedjeljak, 3. veljače 2014.


Gameplay

Minecraft is an open world game that has no specific goals for the player to accomplish, allowing players a large amount of freedom in choosing how to play the game.[10] However, there is an achievement system.[11] The gameplay by default is first person, but players have the option to play in third person mode.[12] The core gameplay revolves around breaking and placing blocks. The game world is essentially composed of rough 3D objects—mainly cubes—that are arranged in a fixed grid pattern and represent different materials, such as dirt, stone, various ores, water, and tree trunks. While players can move freely across the world, objects and items can only be placed at fixed locations relative to the grid. Players can gather these material blocks and place them elsewhere, thus allowing for various constructions.[13]
At the start of the game, the player is placed on the surface of a procedurally generated and virtually infinite game world.[14] Players can walk across the terrain consisting of plains, mountains, forests, caves, and various water bodies.[14] The world is divided into biomes ranging from deserts to jungles to snowfields.[15][16] The in-game time system follows a day and night cycle, with one full cycle lasting 20 real-time minutes. Throughout the course of the game, players encounter various non-player characters known as mobs, including animals, villagers and hostile creatures.[17] Non-hostile animals—such as cows, pigs, and chickens—spawn during the daytime. The player may hunt them for food and crafting materials. By contrast, hostile mobs—such as large spiders, skeletons, and zombies—spawn during nighttime and in dark places, such as caves.[14] Some Minecraft-unique creatures have been noted by reviewers, such as the Creeper, an exploding creature that sneaks up on the player; and the Enderman, a creature with the ability to teleport and pick up blocks.[18]

A few of the hostile and neutral mobs displayed in Minecraft from left to right: Zombie, Spider, Enderman, Creeper, Skeleton
The game world is procedurally generated as players explore it, using a seed which is obtained from the system clock at the time of world creation unless manually specified by the player.[19][20] Although limits exist on vertical movement both up and down, Minecraft allows for an infinitely large game world to be generated on the horizontal plane, only running into technical problems when extremely distant locations are reached.[nb 1] The game achieves this by splitting the game world data into smaller sections called "chunks", which are only created or loaded into memory when players are nearby.
The game's physics system, in which most solid blocks are unaffected by gravity, has often been described as unrealistic by commentators.[21] Liquids in the game flow from a source block, which can be removed by placing a solid block in its place, or by scooping it into a bucket. Complex systems can be built using primitive mechanical devices, electrical circuits, and logic gates built with an in-game material known as redstone.[22]
Minecraft features two alternate dimensions besides the main world – the Nether and The End.[18] The Nether is a hell-like dimension accessed via player-built portals that contains many unique resources and can be used to travel great distances in the overworld.[23] The End is a barren land in which a boss dragon called the Ender Dragon dwells.[24] Killing the dragon cues the game's ending credits, written by Irish author Julian Gough.[25] Players are then allowed to teleport back to their original spawn point in the overworld, and will receive "The End" achievement. There is also a second boss called "The Wither", which drops materials used to build a placeable beacon that can enhance certain abilities of all nearby players.
The game primarily consists of two game modes: survival and creative. It also has a changeable difficulty system of four levels; the easiest difficulty (peaceful) removes any hostile creatures that spawn.[26]

Amnesia:a machine for pigs rewive

Amnesia: A Machine for Pigs is a survival horror video game developed by The Chinese Room and produced and published by Frictional Games. The game is an indirect sequel to Amnesia: The Dark Descent, developed and produced by Frictional Games. While set in the same universe as the previous game, it features an entirely new cast of characters and time setting. The game became available to pre-order on 16 August 2013, and was released on 10 September 2013.

Plot

The game features several interlocking story lines. Some take place in the past, some in the present, and some are overtly real while some may be imagined. Set in London on New Year's Eve, 1899, Oswald Mandus, a wealthy industrialist and butcher, awakens from a fever that's unknowingly lasted for several months, after returning from a "disastrous" expedition to Mexico. Throughout the game, he hears the voices of his twin children, Edwin and Enoch, calling for him as they lead him through the different areas.
Mandus receives a call on the telephone from "the Engineer," who tells Mandus that Edwin and Enoch have been trapped far below them, in the "Machine." During his descent through the massive factory, Mandus comes into contact with the Manpigs, deformed swine-like monstrosities that patrol the depths he descends through. Further calls from the phones guide him, saying that his children are in imminent danger from the rising floodwaters of the sabotage.
Mandus eventually reactivates the Machine, but is betrayed by the Engineer, who reasserts control of it, unleashing Manpigs out into the streets of London to round up unsuspecting victims to feed itself with. After he returned from his Mexican expedition, Mandus was consumed with obsession over a vision of the future from "the egg," hinted to be an Orb, in which both of his children are killed at the Battle of the Somme. Driven mad by the vision, Mandus decided that he could not allow it to come to pass, and he built the Machine to create a godlike being via mass ritual human sacrifice to save humanity from its own carnage. He then killed Edwin and Enoch himself to spare their fate at the Somme.
Mandus vows to finish what he started by descending once again into the heart of the Machine to destroy it. After destroying crucial parts of it, the Engineer tries to reason with Mandus and says that the world would be better off if the Machine is allowed to consume all of London and then the rest of the populace. Having recently discovered that the Engineer is a split personality, Mandus enters the inner chamber and activates a part of the Machine to sacrifice himself so that the horror can stop.

Characters


Oswald Mandus — The main protagonist of the game. A wealthy British industrialist and explorer, Mandus is portrayed as someone who is obsessed with his work and the industry that surrounds it at the turn of the century. Although Oswald Mandus appears to be an Elitist, he seems very generous towards people, and he even helped the poor children at a local orphanage. Mandus began an expedition to Mexico to discover Aztec ruins. Deep within the ruins, Mandus found an Orb, which cracked into two pieces and eventually rendered him unstable. He returns from his expedition in Mexico in the year 1899 after contracting a fever and loses all memory of the events of the last few months. The calls of his children and rumble of great engines draw him deep into the depths under his house to discover what he has done. Mandus is voiced by Toby Longworth.
Edwin & Enoch — Twin boys who are Mandus' children. Their mother, Lilibeth, died giving birth to them and the two of them were often looked after by a nanny rather than their father, who was too busy with his work. Despite this, Mandus loves them dearly, though part of him blames them for their mother's death. The pair of them are often seen throughout the game in brief glimpses, drawing Mandus further into the darkness where their fate is eventually revealed. Both Edwin & Enoch are voiced by Zak Craig.
The Professor — An associate and worker for the Ministry, the Professor met with Mandus to discuss his plans for the Machine under the guise of it being a meat processing facility that provided food for the poor populace of London. Led into the darkness under false pretenses, Mandus promptly kills him and likely makes him a victim of the Machine. The Professor is voiced by Mark Roper.
The Engineer — A fraction of Mandus' soul, implied to have been given a voice and autonomous power by the Egg (similar in description to The Dark Descent's Orb), the Engineer embodies Mandus' madness and wish to prevent his horrible vision of the 20th century to come to pass. Ruthless in his enacting of taking victims, the Engineer is manipulative to Mandus in order to get what he wants. The Engineer is also voiced by Mark Roper.
The Machine — The titular device, given consciousness by the Engineer. Though its exact function is left to speculation, most notes in the game hint that it takes the bodies of both humans and pigs and combines them into the monsters of the game, whilst also functioning as a meat processing facility. Although the Machine is designed with offices, catwalks, and plenty of small machinery, it seems that the Machine is able to run on its own, requiring the Manpigs for small repairs or menial labours only. The Machine is powered by using the Orb's shards and the heart of Mandus' sons attached to its core.
Manpigs — The monsters of the game. Serving a similar function to the Servant Grunts and Brutes from The Dark Descent, the Manpigs come in a multitude of forms. They cannot be killed and will often hunt for Mandus ruthlessly when he encounters them. Due to the process of their creation, they cause nearby lights to flicker – including Mandus' lantern – and will be drawn to the light if Mandus looks directly at them. The Manpigs come in three variants: Wretch, Engineer, and Tesla.
TeslaPigs — These pig-like creatures were experimented with so much Compound X, which caused them to flicker in and out of reality, and are much more powerful than the Manpigs. They act as a sort of mini-boss.
The Kaernk — The Kaernk returns under the name "Failed Experiments" in this game, behaving like they did in the first game. The only differences here are that they emit electrical sparks, and are much faster than in their previous appearance. It is implied that this version of Kaernk is a result of early experiments in creating the Manpigs (note dated August 1, 1899).

Gameplay

The game is a survival horror game played from a first-person perspective. Players explore the environments using a lantern, with diary entries and notes providing information on the lost memory of the title character. Some elements of The Dark Descent have been removed, while new elements have been added.[ One of the reasons for this is to provide a fresh gameplay experience to veteran players of The Dark Descent. The inventory has been removed, along with the oil and tinderboxes. Most of the puzzles that occur in the game are based on physically interacting with the environment because of this change. The sanity mechanic of the first game has been removed as well, meaning that the darkness and looking at the creatures no longer causes any drawbacks. Health regenerates whenever a player is damaged after a certain period of time.
The game's level design has been touted as "significantly different" from that of The Dark Descent, with larger areas and outdoor environments included. AI was also adjusted to ensure players are unable to predict enemy behavior based on their experiences with the original game. However, the core of the game remains the same as in The Dark Descent, so as not to disappoint fans who want more of what they loved in the original.